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Textbook of Metaverse Design

메타버스 디자인 교과서

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If the metaverse is the moment when imagination becomes reality, created by generative AI, then metaverse UX design is what drives this expanding world. This book is not about the fancy name “metaverse,” but rather about the practical design skills to understand the metaverse and utilize the endless opportunities it offers.

The author, an interdisciplinary engineer and digital educator who has worked in computer science, gaming, healthcare, and digital education, explores how the next generation of designers can optimize user experiences in metaverses that will provide innovative, vivid, and practical learning experiences. The Metaverse is the new future strategy for UX design in the age of generative AI, and it’s just beginning.

Oh Seok-hui

Oh Seok-hui is an interdisciplinary engineer exploring metaverses, extended reality, user experience design, generative AI, games, and animation. He is currently a PD at the Cultural Contents Technology Promotion Center of the Korea Creative Content Agency, leading research and development projects and project planning in the field of cultural contents. As a professor of computer science at Gachon University, he has conducted research and development on augmented reality (AR), virtual reality (VR), and extended reality (XR) with a focus on user experience (UX) design in various fields such as games, healthcare, and education. He is the author of Game Design Principles and co-author of For InDesign Users - An Interactive App Book eBook.
previzoh@gmail.com
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