Professor of Mechanical Systems Design at Seoul National University of Science and Technology. After joining LG Electronics in 2003, he worked in various mobile UX/UI development roles, serving as Group Head of Strategy and Planning at LG Electronics UI Development Center and Head of UX at SK Telecom UI Planning Team. In 2008, he led the UI development of SK Telecom’s smartphone OS with UI specialists such as Vinyl, DNA, and PXD, and since 2009, he has been working on various UX/UI projects with Hyundai Motor Company, LG Electronics, Samsung Electronics, SK Planet, and universities. Based on this experience, he has been teaching mobile UX/UI planning and design and design professional courses at T Academy since 2010, focusing on fostering UX/UI professionals. After earning a bachelor’s degree in industrial engineering from Sungkyunkwan University, he earned a doctorate in engineering (majoring in cognitive and human engineering) from KAIST and is currently a board member of the UXPA Association. He has published more than 40 domestic and international research papers and applied for and registered more than 50 UI patents. huhnkim@seoultech.ac.kr / huhnkim@snut.ac.kr
Authors
Kim Huhn
김헌
다른 사람들
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An architectural critic, journalist, and architectural culture planner. Former editor-in-chief of the architecture and design magazine 《SPACE》, and currently a contributing editor for the architectural critique journal 《(WIDE AR)》. Focuses on the social and public aspects of architecture, as well as its relationship with civil society and urban communities.
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Ko Il-hong
She graduated from the Department of Archaeology and Art History at Seoul National University and received her MA and PhD in archaeology from the University of Sheffield, UK. She has taught at Seoul National University, KyungHee University, Soongsil University, and Chungnam National University, and was a research professor at the HK Research Institute of Humanities at Seoul National University, and is currently a senior researcher at the Seoul National University Asia Center. She is the … -
Yeongchun Park
He studied Ceramic Engineering at Yonsei University and Industrial Design at the University of the Arts (formerly Philadelphia College of Art) in the United States. He holds an MBA from the Helsinki School of Economics and a Ph.D. in Business Administration from Seoul School of Integrated Sciences & Technologies. He worked as a senior designer at the New York-based design firm IDI (Innovations and Development Inc.) and as a design director at Deskey Associates. He also served as a professor … -
Go Yun-seo
She explores how text, graphics, and people interact between the virtual and the real. After working as a designer and developer at graphic design studio Everyday Practice, She recently went independent to run his own creative design studio, YYY. Continues to experiment with digital interaction in the graphic web experimentation group HHHA. -
Alexandra Klobouk
Alexandra Klobouk is an artist, author and culture & content illustrator working between Berlin and the rest of the world. In her work she combines visual storytelling, journalism, intercultural communication, travel sketching, music, performance and various other disciplines. Her work is vivid, fun and full of life, while it often tells stories of complex, difficult or unpleasant topics like Climate Change and Pollution, Gentrification, Fear of Strangers, the Holocaust or ignorance about … -
Hans Rudolf Bosshard
Born in 1929, he completed an apprenticeship in typesetting and later worked as an instructor. He taught photography and graphic design at various colleges and at the Zurich School of Design, while also serving as a teacher at the Zurich School of Industrial Design, where he developed lifelong learning programs in typographic design. His work spans book design for the cultural sector, exhibition catalogs, posters, and exhibition and installation design. A prolific writer, he has authored … -
Moon Charn
He studied industrial design at the Department of Industrial Arts at Seoul National University and continued his industrial design studies in the graduate program there. He then earned an MFA in Industrial Design from the Rhode Island School of Design (RISD) and worked at Daewoo Electronics. Beginning in 2005, he taught product design at the College of Arts at Hansung University. Currently, he is researching creative design concepts with engineering students in the Department of Smart … -
Farah Kafei
Farah Kafei is a designer and art director who has led initiatives addressing gender disparity in design education and fostered communities pushing for a more inclusive industry. She’s had the pleasure of working for the Metropolitan Museum of Art and studios such as Sagmeister & Walsh and Doubleday & Cartwright. -
Kay Jun
She studied literature at Ewha Womans University and Seoul National University and pursued visual design at the Graduate School of Hongik University. After graduation, she worked as the publishing team leader at the design studio AGI Society. Starting with her master’s thesis, Photography as Text and Society as Image: Handling of Photography in Twen」 (2006), she has focused her research on the intersections of photography, text, and design. Currently, she runs the photography book publishing … -
Bas van Abel
He is the Creative Director at Waag Society, focusing on developing various projects based on open design principles. He is also the co-founder of Waag Society’s Fab Lab and the Instructables Restaurant. On a personal level, he is actively involved in the global maker and digital fabrication community. -
Ryu Biho
Since his first solo exhibition Steel Sun in 2000, she has been working with contemporary artists, exhibition curators, and media sociologists to co-organize and research new artistic activities in a media-connected society, such as Art Practice through Hacking (2001) and Parasite-Tactical Media Networks (2004-2006). While organizing and executing these activities, he has also executed various projects such as Dramatic Practice (2010), Co-operative Escape (2010), Twinfix (2011), In My Sky at … -
Nat McCully
Nat McCully worked at Claris Corporation and Apple Computer in Japanese product development, specializing in text layout, from 1991 to 1998. He then joined Adobe Systems as the lead engineer for the Japanese version of InDesign, implementing text composition and Japanese publishing workflow features. He has worked on Flash, AIR, RMSDK, and advised the teams on Photoshop, Illustrator, and Adobe Text Engine (ATE). He now works with the Spark and the XD teams on worldwide extensibility and …